Showing posts with label animation software. Show all posts
Showing posts with label animation software. Show all posts

Tuesday, August 27, 2013

Carrara 8.5

Not been active in the animation field for sometime now but I was taken by the statement "CMS Integration" on the promo for Carrara 8.5 and thought I'd have a quick look on their website.

http://www.daz3d.com/carrara-8-5-pro

There was not much there so I searched the DAZ forums.

Jon: "Does this allow me to go through my content and ‘tag’ each of my items with various keywords, so I can search by keyword and bring up all those items at once? If so, how do you ‘tag’ older content."

Admin: You’d need to use the Content Database Editor in DAZ Studio to tag your items

The general description of the content manager is as follows:

The DAZ Studio Content Manager provides the ability to place items into categories so that they can be more easily located. This database allows you to categorize all Poser and DAZ Studio content into one content listing and do a search for a particular item.

I also tracked down a couple of tutorial about adding Meta Data to your creations and a more general tutorial on content manager.

As far as I can tell this is not a colaborative style CMS. It does help you avoid duplicated content just to be able to categorise it with multiple tags so it should help with managing assets.

Monday, April 05, 2010

Carrara 8

Even though I've not yet moved to Carrara 7, those people over at DAZ3D have been working on a new version 8.



Carrara 8:

* Multi Threading
* FBX Export Updates
* COLLADA import/export Updates
* Multi Leaf Objects
* God Rays
* Barn Doors for Spotlights
* Puppeteer Animation Tool

Carrara 8 Pro:

* 64-bit versions for Mac and PC
* Edit Figure in Vertex Modeler without the need to Zero Figure
* Network Rendering Improvements
* Negative Lights
* IES Lighting
* Normal Maps
* Bullet Physics Engine - Rigid Body and Dynamic Cloth

There are also a few videos to demonstrate the features



Daz3D are also giving away a few copy as a prize in their Bullet Physics Competition