Sunday, November 23, 2008


Pixar's Wall-E comes out on DVD in the UK tomorrow. It's available either as a 2 disk special edition or on blue ray.

Friday, November 21, 2008

Carrara 7 Beta

Daz3D have released a Beta version of the popular 3D modelling and animation tool Carrara.

"The purpose of this public BETA is to provide the most accurate and transparent presentation of the new features to our customers allowing users the chance to gauge for themselves the worth of this latest release."

Features include:

  • 3D Paint
  • UV Editing/Unfolding
  • Figure Content Levels of Detail Support
  • Vertex Modeling in Assembly Room
  • Rendering Optimizations for Transparency
  • Multi-pass Rendering
  • Larger Texture in OpenGL Display (4096x4096)
  • NLA Track Groups
  • COLLADA export (PC only for Beta release)
  • DAZ Studio Content Support Improvements
Sign up for Carrara 7 Beta
Carrara Documentation Wiki

Friday, November 14, 2008

Daz3D Animation Competition

The sellers of 3D models and 3D software Daz3d are running an animation competition for uses of the aniMate Plug-in for DAZ Studio.

Everyone gets a $5 voucher for participating (submitting an entry). Also gift certificates for 1st, 2nd, and 3rd place finishers with the top prize a $500 gift certificate! Competition Details

There are 5 different categories Comedy ,Drama ,Dance-off ,TV-Spot and
Creative Inspiration.

The deadline is soon it's 30th November but Daz3D believe you can animate much quicker with their 3D software.

You can also view previous winners and rate animated videos.

Friday, November 07, 2008

Little Big Planet

Little Big Planet is a new game for the PS3 from Sony Computer Entertainment Europe

It's main features are 1) The characters are made from sacking and 2) you can make your own levels and share them with other people. Everyone from their own advertising agency to the BBC's "Something for the weekend" have designed their own levels and then played around with them. The game provides an extensive range of flexible building blocks such as pipes, gears, cactus, rocks and houses that all interact with the physics in the game so that you can swing on ropes and roll around on drums.

As with Second Life and other similar games I imediately wondered if it will be used to make Machinima films. When I put the search into google the toolbar highlighted the fact that I was not the first the think of this idea, it's been discussed on Machinima.Com and there are already films up there on youtube.